#include <CGfxScreen.h>
Public Methods | |
CGfxScreen () | |
Constructor. More... | |
CGfxScreen (int ScreenID, int xsize, int ysize) | |
Constructor. More... | |
~CGfxScreen () | |
Destructor. More... | |
void | setScreen (int ScreenID, int xsize, int ysize) |
Set the paramets of the screen. More... | |
void | drawText (string str, int x, int y, int style=TS_NOSTYLE) |
Draws text to the display. More... | |
void | putPixel (int x, int y) |
Puts a pixel on the screen at (x,y). More... | |
void | drawLine (int x1, int y1, int x2, int y2) |
Draws a line on the screen. More... | |
void | drawBox (int x1, int y1, int x2, int y2) |
Draws a box on the screen. More... | |
void | clear () |
Clears the screen. More... | |
int | getXSize () |
Returns x size of screen. More... | |
int | getYSize () |
Returns y size of screen. More... | |
void | drawGrid (int x1, int y1, int x2, int y2, int rows, int cols) |
Draws a grid from (x1,y1) to (x2,y2) with given # of rows and columns. More... |
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Constructor.
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Constructor.
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Destructor.
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Clears the screen.
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Draws a box on the screen.
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Draws a grid from (x1,y1) to (x2,y2) with given # of rows and columns.
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Draws a line on the screen.
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Draws text to the display.
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Returns x size of screen.
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Returns y size of screen.
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Puts a pixel on the screen at (x,y).
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Set the paramets of the screen.
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